“How astonishing!”

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Possible Answers:

Wow.

Last seen on: Daily Celebrity Crossword – 5/22/19 Wayback Wednesday

Random information on the term ““How astonishing!””:

E (named e /iː/, plural ees) is the fifth letter and the second vowel in the modern English alphabet and the ISO basic Latin alphabet. It is the most commonly used letter in many languages, including Czech, Danish, Dutch, English, French, German, Hungarian, Latin, Latvian, Norwegian, Spanish, and Swedish.

The Latin letter ‘E’ differs little from its source, the Greek letter epsilon, ‘Ε’. This in turn comes from the Semitic letter hê, which has been suggested to have started as a praying or calling human figure (hillul ‘jubilation’), and was probably based on a similar Egyptian hieroglyph that indicated a different pronunciation. In Semitic, the letter represented /h/ (and /e/ in foreign words); in Greek, hê became the letter epsilon, used to represent /e/. The various forms of the Old Italic script and the Latin alphabet followed this usage.

Although Middle English spelling used ⟨e⟩ to represent long and short /e/, the Great Vowel Shift changed long /eː/ (as in ‘me’ or ‘bee’) to /iː/ while short /ɛ/ (as in ‘met’ or ‘bed’) remained a mid vowel. In other cases, the letter is silent, generally at the end of words.

“How astonishing!” on Wikipedia

Random information on the term “Wow”:

Sega AM Research & Development No. 1 (セガ第一AM研究開発本部, Sega Daiichi Ē Emu Kenkyū Kaihatsu Bu), originally titled Sega CS Research & Development No. 2 (セガ第二CS研究開発部, Sega Daini Shī Esu Kenkyū Kaihatsu Bu), and later Overworks Ltd. (株式会社オーバーワークス, Kabushiki gaisha Ōbāwākusu) and Sega Wow Inc. (株式会社セガワウ, Kabushiki gaisha Sega Wau), was a division of Japanese video game developer Sega.

In 2000 all of Sega’s in-house Consumer Software (CS) and Amusement Machine (AM) R&D departments were separated from the main company and established on 9 semi-autonomous subsidiaries, with each subsidiary getting an elected president as a studio head. However, for more financial stability, Sega began consolidating its studios into six main ones (Sega Wow, Sega AM2, Hitmaker, Amusement Vision, Smilebit, Sonic Team) and merged them back into a uniform R&D structure in 2004.

WOW Entertainment was headed by Rikiya Nakagawa and Kazunari Tsukamoto. In addition to a continued arcade line-up, WOW Entertainment made efforts on the consumer market with the SEGA GT racing series, an effort to compete against Sony’s Gran Turismo. They also made efforts on the Game Boy Advance.

Wow on Wikipedia